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Starting a New Activity
Books for Starting a New Activity
Books for Starting a New Activity – Wonderlit | Wonderlit
3,901 books
0–3 yrs
876 books
4–7 yrs
1947 books
8–11 yrs
1027 books
By format:
Chapter Books
(1966)
Early Readers
(155)
Graphic Novels
(128)
Picture Books
(114)
Young Adult
(67)
Middle Grade
(54)
Poetry
(31)
Age
0–2
3–5
6–8
9–12
13+
The Elixir Fixers #4
Sasha and Puck and the Cure for Courage
Daniel Nayeri
A sensitive soldier visits the shop looking for a way to stop feeling brave before the big knights' tournament begins.
Ages 7–10
Emma Dodd's Love You Books
I Believe in Me
Emma Dodd
The wide world can feel big and scary, but a little crocodile finds that a tiny bit of self-belief is all he needs to st
Ages 2–5
I Can Read Level 1
The Berenstain Bears: Gone Fishin'!
Mike Berenstain
Papa Bear is ready to teach his cubs everything about fishing, but he is the one who learns a lesson when they stick to
Ages 4–8
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14
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163
12–18 yrs
140 books
Cam Jansen #23
The Tennis Trophy Mystery
David A. Adler
Mr. Day's tennis trophy has vanished, and Cam Jansen must use her amazing photographic memory to track it down before th
Ages 6–9
Read and Wonder
A Field Full of Horses
Peter Hansard
Hand-lettered notes and vivid illustrations reveal how horses communicate, what they need to stay healthy, and the fasci
Ages 3–7
Wiley & Grampa's Creature Features #4
Super Soccer Freak Show
Kirk Scroggs
A soccer match turns strange when a mascot's bite transforms Grampa into a howling were-yote, leaving Wiley to hunt down
Ages 7–10
The Crayons
The Day the Crayons Quit
Drew Daywalt
Duncan’s crayons have gone on strike. Blue is tired, Black is misunderstood, and Orange and Yellow aren't even speaking
Ages 3–8
Frankie's Magic Football #5
Frankie vs. the Knight's Nasties
Frank Lampard
A magic football sends Frankie and his teammates back to medieval times, where they must outplay a group of nasty knight
Ages 5–8
Rainbow Magic
Counting Colours
Liana Somerset
A curious girl and a wise rainbow wander through a world of ladybirds and blooms to count every vibrant color in the sky
Ages 2–5
How to Catch #12
How to Catch a Witch
Alice Walstead
Zany traps and magical portals fill the neighborhood on Halloween night as the Catch Club Kids race to stop a witch from
Ages 4–8
Elsie Edwards #3
Sixth Grade Can Really Kill You
Barthe DeClements
Terrified of being held back, Helen struggles to hide her reading difficulties until a perceptive teacher helps her unlo
Ages 9–12
Ribbons #1
Ribbons
Laurence Yep
The arrival of her grandmother from Hong Kong means a young ballet student must give up her lessons, sparking a complica
Ages 8–12
Hervé Tullet Interactive Books
Let's Play!
Hervé Tullet
A little yellow dot wiggles, slides, and lurches across the pages, inviting readers to play along with its big emotions.
Ages 2–6
Hoops
Matt Tavares
High school girls in 1975 Indiana fight for their right to play basketball and earn the respect they deserve in this gra
Ages 8–12
Matt Christopher Sports Stories
Ice Magic
Matt Christopher
Twin brothers discover a mysterious toy hockey game that somehow predicts exactly what will happen on the real ice befor
Ages 8–12
Sing-Along Stories
If You're Happy and You Know It
Steven Anderson
Clap, stomp, and shout along to this vibrant version of the classic song that explores all the different ways to show yo
Ages 2–6
Run, Run, Run!
Taro Gomi
A little racer sprints past the finish line and into the wild, trading the trophy for a journey through farms, forests,
Ages 0–3
Pararescue Corps #1
Viper Strike
Michael P. Spradlin
Bobby Longbeak makes incredible catches for the Wild Turkeys, but his flashy end zone celebrations keep drawing yellow p
Ages 8–12
Geronimo Stilton Graphic Novels #5
Geronimo Stilton Saves the Olympics
Elisabetta Dami
Geronimo Stilton travels back to the first modern Olympics in 1894 to stop the Pirate Cats from cheating their way into
Ages 7–11
Hervé Tullet Interactive Books
Say Zoop!
Hervé Tullet
Shout, whisper, and sing along as moving shapes and bursts of color turn the physical book into a noisy, interactive voc
Ages 2–5
My Weird School Fast Facts #1
Sports
Dan Gutman
The world of athletics is full of bizarre surprises, from the weird history of umpire uniforms to hundreds of hysterical
Ages 6–10
Game Plan
Thomas J. Dygard
Beano Hatton is just the skinny student manager until a medical emergency forces him to coach the high school football t
Ages 10–14
Wag a Tail
Lois Ehlert
A pack of obedient pups gathers for a sunny day at the farmers market and the park, putting their hard-earned training t
Ages 2–5
Dance with Me
Charles R. Smith Jr.
Feel the rhythm and move your body as these playful rhymes invite you to wiggle, twirl, and shake along to the beat.
Ages 2–5