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Starting a New Activity
Books for Starting a New Activity
Books for Starting a New Activity – Wonderlit | Wonderlit
4,049 books
0–3 yrs
896 books
4–7 yrs
2028 books
8–11 yrs
1059 books
Age
0–2
3–5
6–8
9–12
13+
Hoop Kings #1
Hoop Kings
Charles R. Smith Jr.
Rhythmic verses capture the explosive energy and legendary skills of basketball icons like Kobe Bryant and Shaquille O'N
Ages 8–12
Maude and Sally #2
Battle Day at Camp Delmont
Nicki Weiss
Maude and Sally discover that summer camp competition doesn't have to ruin a friendship, even when they are playing on o
Ages 5–8
Animagicals #6
Sports
Carol Diggory Shields
Movable flaps reveal athletic animals in action in this rhyming introduction to the world of sports.
Ages 1–4
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169
12–18 yrs
150 books
Sports Illustrated Kids Graphic Novels
End Zone Thunder
Scott Ciencin
Two rival wide receivers must choose between their own glory and the team's success before their clashing egos cost the
Ages 8–12
Kids' Sports Stories #2
Cheers for Gymnastics
Cari Meister
Mateo has always been the star of his gymnastics team, but a skilled newcomer arrives just before the Winter Challenge,
Ages 5–8
Peg + Cat #2
The Penguin Problem
Billy Aronson, Jennifer Oxley
Peg and Cat must help a group of clumsy, competitive penguins navigate a ski race by teaching them the meaning of over,
Ages 3–7
Cam Jansen #29
Cam Jansen and the Basketball Mystery
David A. Adler
A signed basketball goes missing right after a big game, leaving it up to Cam and her photographic memory to track down
Ages 6–9
Little League #4
State Showdown
Matt Christopher
The Forest Park All-Stars have a shot at the Little League World Series if two cousins can bury an old grudge and play a
Ages 8–12
If You Give... #7
If You Give a Cat a Cupcake
Laura Numeroff
A simple treat leads to a chain of hilarious and far-fetched trouble when a cat gets his paws on a cupcake.
Ages 3–7
The Perfect Score
David Levithan
Six high school seniors with different secrets team up to pull off an impossible heist: stealing the answers to the S.A.
Ages 13–18
Pokémon Chapter Books
Journey to the Orange Islands
Tracey West
A routine errand for Professor Oak turns into a grand journey as Ash and Pikachu catch wild Pokémon and train to become
Ages 7–10
Knights of the Lunch Table #1
The Dodgeball Chronicles
Frank Cammuso
Artie King’s life changes when he opens a mysterious locker and must lead a team of misfits to defeat school bullies in
Ages 8–12
Junie B. Jones #12
Junie B. Jones Smells Something Fishy
Barbara Park
Junie B. Jones is determined to participate in Pet Day, even if it means bringing a worm, a raccoon, or a jar with a dea
Ages 6–9
Creatrilogy #3
Sky Color
Peter H. Reynolds
Marisol wants to paint a library mural but has no blue paint, leading her to look up and see a sunset of colors she neve
Ages 4–8
The Elixir Fixers #4
Sasha and Puck and the Cure for Courage
Daniel Nayeri
A sensitive soldier visits the shop looking for a way to stop feeling brave before the big knights' tournament begins.
Ages 7–10
Love You Books #7
I Believe in Me
Emma Dodd
The wide world can feel big and scary, but a little crocodile finds that a tiny bit of self-belief is all he needs to st
Ages 2–5
The Berenstain Bears
Gone Fishin'!
Mike Berenstain
Papa Bear is ready to teach his cubs everything about fishing, but he is the one who learns a lesson when they stick to
Ages 4–8
Cam Jansen #23
Cam Jansen and the Tennis Trophy Mystery
David A. Adler
Mr. Day's tennis trophy has vanished, and Cam Jansen must use her amazing photographic memory to track it down before th
Ages 6–9
Read and Wonder
A Field Full of Horses
Peter Hansard
Hand-lettered notes and vivid illustrations reveal how horses communicate, what they need to stay healthy, and the fasci
Ages 3–7
Wiley & Grampa's Creature Features #4
Super Soccer Freak Show
Kirk Scroggs
A soccer match turns strange when a mascot's bite transforms Grampa into a howling were-yote, leaving Wiley to hunt down
Ages 7–10
The Day the Crayons #1
The Day the Crayons Quit
Drew Daywalt
Duncan’s crayons have gone on strike. Blue is tired, Black is misunderstood, and Orange and Yellow aren't even speaking
Ages 3–8
Frankie's Magic Football #5
Frankie vs. the Knight's Nasties
Frank Lampard
A magic football sends Frankie and his teammates back to medieval times, where they must outplay a group of nasty knight
Ages 5–8
Rainbow Magic
Counting Colours
Liana Somerset
A curious girl and a wise rainbow wander through a world of ladybirds and blooms to count every vibrant color in the sky
Ages 2–5
How to Catch #12
How to Catch a Witch
Alice Walstead
Zany traps and magical portals fill the neighborhood on Halloween night as the Catch Club Kids race to stop a witch from
Ages 4–8